Hypnotic Smite

Hypnotic Smite
Level2nd Level Casting Time1 bonus action, which you take immediately after hitting a creature with a melee weapon attack RangeSelf
AoESingle DurationConcentration, up to 1 minute
SchoolDebilitation ComponentsV
ClassesBlackguard, Knight

Your weapon echoes with the sound of wailing as you strike your foe, sending them to sleep.

As you hit with a melee weapon attack, the attack deals an extra 2d8 Psychic damage to the target.

Additionally, if the target is a creature, it must succeed on a Wisdom saving throw or fall

Asleep
for the duration of this spell.

At Higher Levels: Increase the damage by 1d8 for each spell level increase.