Level | 2nd Level | Casting Time | 1 bonus action, which you take immediately after hitting a creature with a melee weapon attack | Range | Self |
---|---|---|---|---|---|
AoE | Single | Duration | Concentration, up to 1 minute | ||
School | Debilitation | Components | V | ||
Classes | Blackguard, Knight |
Your weapon echoes with the sound of wailing as you strike your foe, sending them to sleep.
As you hit with a melee weapon attack, the attack deals an extra 2d8 Psychic damage to the target.
Additionally, if the target is a creature, it must succeed on a Wisdom saving throw or fall
At Higher Levels: Increase the damage by 1d8 for each spell level increase.